Like I mentioned previously ths game immediately throws you into the campaign mode, and unlike its predecessor there isn’t a main menu to choose between the different gameplay options either. Once all of these have been filled, and the remaining marbles cleared, players can progress forward to the next level. Another major difference is that unlike other marble-busting games Sparkle 2 does not feature a scoring system – instead each level is tracked by filling up the lights on the marble shooter. Of course the story is just an excuse to keep gamers playing the game, as marble busting games (such as this) do not really need a story but it’s still nice to see 10Ton’s doing something different and it works exceedingly well. Compared to the original Sparkle it’s a much-more ‘enticing’ storyline as the question of “what will this invaluable treasure offer” keeps popping up in the players head (or it did for me at least). To start off with the game immediately throws you into the main campaign mode, a campaign which sees the player search the land in an attempt to find five keys, whereby upon collecting these keys players will be given access to an invaluable treasure. Let’s start at the beginning Sparkle 2 is a continuation (of sorts) to original mobile and PS Vita release Sparkle, and as such the gameplay, controls, rules and even the music (to a certain extent) remain similar as its predecessor but don’t let this put you off the game as while the fundamentals are the same the overall experience is a lot better. How exactly? Well let’s take a look in our Review! Now, three years later, 10Tons are back with its Nintendo Switch port and this time it combines everything I loved about the original with High Definition visuals and fast-paced marble busting to deliver one of the best releases of the game to date. Fast forward to 2014 and 10Tons released its sequel, Sparkle 2, onto the PlayStation 4 and PlayStation Vita which built upon the foundations of the original. Back in 2013 developer 10Tons released their debut PS Vita title, Sparkle, a marble busting game that attempted to be different by adding a story and magical powers, and quite frankly I liked it.
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